extends Node2D
@onready var role: Node2D = $Role
@onready var background_map: Node2D = $"."

var userInfo = StringUtil.read_file_to_Dic("res://config/UserInfo.json")
func _ready() -> void:
	var aaaaaaa = preload("res://layout/Portal.tscn").instantiate()
	aaaaaaa.position=Vector2(100, 200)
	background_map.add_child(aaaaaaa)
